vue2从template到render:模板编译入口
在
vue
的渲染过程中,渲染核心逻辑是vm._update(vm._render(), hydrating)
,通过vm._render
的执行获取到vNode
,再通过vm._update
的执行来将vNode
渲染成真实视图。其中,render
函数的来源是:(1)用户手写;(2)通过vue-loader
引入的时候进行转换;(3)通过compileToFunctions
将template
进行处理产生。
开发过程中主要以template
的方式进行代码的编写,这里主要梳理compileToFunctions
的方法。
1、template
:模板获取
在src/platforms/web/entry-runtime-with-compiler.js中在vue
的原型上定义了$mount
:
const idToTemplate = cached(id => {
const el = query(id)
return el && el.innerHTML
})
const mount = Vue.prototype.$mount
Vue.prototype.$mount = function (
el?: string | Element,
hydrating?: boolean
): Component {
el = el && query(el)
/* istanbul ignore if */
if (el === document.body || el === document.documentElement) {
process.env.NODE_ENV !== 'production' && warn(
`Do not mount Vue to <html> or <body> - mount to normal elements instead.`
)
return this
}
const options = this.$options
// resolve template/el and convert to render function
if (!options.render) {
let template = options.template
if (template) {
if (typeof template === 'string') {
if (template.charAt(0) === '#') {
template = idToTemplate(template)
/* istanbul ignore if */
if (process.env.NODE_ENV !== 'production' && !template) {
warn(
`Template element not found or is empty: ${options.template}`,
this
)
}
}
} else if (template.nodeType) {
template = template.innerHTML
} else {
if (process.env.NODE_ENV !== 'production') {
warn('invalid template option:' + template, this)
}
return this
}
} else if (el) {
template = getOuterHTML(el)
}
if (template) {
/* istanbul ignore if */
if (process.env.NODE_ENV !== 'production' && config.performance && mark) {
mark('compile')
}
const { render, staticRenderFns } = compileToFunctions(template, {
outputSourceRange: process.env.NODE_ENV !== 'production',
shouldDecodeNewlines,
shouldDecodeNewlinesForHref,
delimiters: options.delimiters,
comments: options.comments
}, this)
options.render = render
options.staticRenderFns = staticRenderFns
/* istanbul ignore if */
if (process.env.NODE_ENV !== 'production' && config.performance && mark) {
mark('compile end')
measure(`vue ${this._name} compile`, 'compile', 'compile end')
}
}
}
return mount.call(this, el, hydrating)
}
/**
* Get outerHTML of elements, taking care
* of SVG elements in IE as well.
*/
function getOuterHTML (el: Element): string {
if (el.outerHTML) {
return el.outerHTML
} else {
const container = document.createElement('div')
container.appendChild(el.cloneNode(true))
return container.innerHTML
}
}
在没有编写render
时候才会去获取template
并进行编译,获取方式有
- 在传入的参数中获取
options.template
- 如果是真实节点则获取其
innerHTML
- 以上都不满足则通过或者
el.outerhTML
的方式获取
获取到template
后通过compileToFunctions
的方式进行编译,这里是编译的入口。
2、createCompiler
:核心参数
在src/platforms/web/compile/index.js中调用了createCompiler
:
import { baseOptions } from './options'
import { createCompiler } from 'compiler/index'
const { compile, compileToFunctions } = createCompiler(baseOptions)
export { compile, compileToFunctions }
这里将baseOptions
作为基础参数传入,在src/complile/index.js中定义了createCompiler
:
import { parse } from './parser/index'
import { optimize } from './optimizer'
import { generate } from './codegen/index'
import { createCompilerCreator } from './create-compiler'
export const createCompiler = createCompilerCreator(function baseCompile (
template: string,
options: CompilerOptions
): CompiledResult {
const ast = parse(template.trim(), options)
if (options.optimize !== false) {
optimize(ast, options)
}
const code = generate(ast, options)
return {
ast,
render: code.render,
staticRenderFns: code.staticRenderFns
}
})
这里定义了baseCompile
核心参数,主要目的是进行 ast的获取 、ast的优化 和 code的拼接。并将baseCompile
作为参数传入执行了createCompilerCreator
:
export function createCompilerCreator (baseCompile: Function): Function {
return function createCompiler (baseOptions: CompilerOptions) {
function compile (
template: string,
options?: CompilerOptions
): CompiledResult {
// ...
}
return {
compile,
compileToFunctions: createCompileToFunctionFn(compile)
}
}
}
createCompiler
就是createCompilerCreator
的返回函数,createCompiler
中返回了compile
和compileToFunctions
,这里的compileToFunctions
就是入口获取render
的函数,由createCompileToFunctionFn(compile)
执行获得。再看createCompileToFunctionFn(compile)
:
3、createCompileToFunctionFn
:缓存处理
function createFunction (code, errors) {
try {
return new Function(code)
} catch (err) {
errors.push({ err, code })
return noop
}
}
export function createCompileToFunctionFn (compile: Function): Function {
const cache = Object.create(null)
return function compileToFunctions (
template: string,
options?: CompilerOptions,
vm?: Component
): CompiledFunctionResult {
options = extend({}, options)
const warn = options.warn || baseWarn
delete options.warn
/* istanbul ignore if */
if (process.env.NODE_ENV !== 'production') {
// detect possible CSP restriction
try {
new Function('return 1')
} catch (e) {
if (e.toString().match(/unsafe-eval|CSP/)) {
warn(
'It seems you are using the standalone build of Vue.js in an ' +
'environment with Content Security Policy that prohibits unsafe-eval. ' +
'The template compiler cannot work in this environment. Consider ' +
'relaxing the policy to allow unsafe-eval or pre-compiling your ' +
'templates into render functions.'
)
}
}
}
// check cache
const key = options.delimiters
? String(options.delimiters) + template
: template
if (cache[key]) {
return cache[key]
}
// compile
const compiled = compile(template, options)
// ...
// turn code into functions
const res = {}
const fnGenErrors = []
res.render = createFunction(compiled.render, fnGenErrors)
res.staticRenderFns = compiled.staticRenderFns.map(code => {
return createFunction(code, fnGenErrors)
})
// check function generation errors.
// this should only happen if there is a bug in the compiler itself.
// mostly for codegen development use
/* istanbul ignore if */
if (process.env.NODE_ENV !== 'production') {
if ((!compiled.errors || !compiled.errors.length) && fnGenErrors.length) {
warn(
`Failed to generate render function:\n\n` +
fnGenErrors.map(({ err, code }) => `${err.toString()} in\n\n${code}\n`).join('\n'),
vm
)
}
}
return (cache[key] = res)
}
}
这里通过const cache = Object.create(null)
的方式定义了缓存,返回的compileToFunctions
函数中执行return (cache[key] = res)
,通过闭包的方式进行了计算的重复利用。如果当前环境支持new Function('return 1')
则调用了createFunction
将compiled.render
通过new Function(code)
进行可执行代码的转换,否则进行提示(放宽环境执行或预编译当前模板)。再看const compiled = compile(template, options)
:
4、compile
:参数合并
function compile (
template: string,
options?: CompilerOptions
): CompiledResult {
const finalOptions = Object.create(baseOptions)
const errors = []
const tips = []
let warn = (msg, range, tip) => {
(tip ? tips : errors).push(msg)
}
if (options) {
if (process.env.NODE_ENV !== 'production' && options.outputSourceRange) {
// $flow-disable-line
const leadingSpaceLength = template.match(/^\s*/)[0].length
warn = (msg, range, tip) => {
const data: WarningMessage = { msg }
if (range) {
if (range.start != null) {
data.start = range.start + leadingSpaceLength
}
if (range.end != null) {
data.end = range.end + leadingSpaceLength
}
}
(tip ? tips : errors).push(data)
}
}
// merge custom modules
if (options.modules) {
finalOptions.modules =
(baseOptions.modules || []).concat(options.modules)
}
// merge custom directives
if (options.directives) {
finalOptions.directives = extend(
Object.create(baseOptions.directives || null),
options.directives
)
}
// copy other options
for (const key in options) {
if (key !== 'modules' && key !== 'directives') {
finalOptions[key] = options[key]
}
}
}
finalOptions.warn = warn
const compiled = baseCompile(template.trim(), finalOptions)
if (process.env.NODE_ENV !== 'production') {
detectErrors(compiled.ast, warn)
}
compiled.errors = errors
compiled.tips = tips
return compiled
}
这里的参数就是入口处获取到的template
,options
就是入口处传入的用户参数{ outputSourceRange: process.env.NODE_ENV !== 'production', shouldDecodeNewlines, shouldDecodeNewlinesForHref, delimiters: options.delimiters, comments: options.comments }
,然后进行平台参数和用户参数的合并。最后将合并后的参数传入并执行const compiled = baseCompile(template.trim(), finalOptions)
。
小结:
vue
模板编译的真实入口是baseCompile
,但是从Vue.prototype.$mount
中的compileToFunctions
方法开始进行了大量函数的嵌套,主要目的是通过闭包的方式进行缓存处理和平台参数与用户参数的合并。
转载自:https://juejin.cn/post/7134253213871505415